Our focus has been, for Roma Surrectum II, to create a historical setting that is fun to play, significantly more difficult than Roma Surrectum I was, and visually appealing.
But we became more and more immersed in the project, learned along the way what we could and could not do, and realized that Rome: Total War still had a lot of potential to be an outstanding experience for fans of this time period. At the time, I don't think any of us had any idea of what this would involve, or how much of our time and lives it would consume. So, we as a team decided to work on a 'complete' overhaul of Rome: Total War and call it Roma Surrectum II. Foreword from dvk901 on behalf of the entire RSII team:ĭespite the fact that many people were saying Rome: Total War was dead during our developement of Roma Surrectum I and its later versions, and suggesting that we move on to the then-new Medieval 2: Total War, Roma Surrectum I became a very popular mod with a lot of popular interest.